Falling Damage
This rule supercedes the PHB falling damage rule of 1d10 per ten feet of falling damage.
Using the DMG (p. 44) classification of fall severity of painful, perilous, deadly, the amount of damage a character takes is a function of its bloodied hp.
Painful | Perilous | Deadly | > Deadly |
---|---|---|---|
1/2 of Bloodied HP | Bloodied HP | Twice Bloodied HP | Dead |
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page revision: 2, last edited: 30 Nov 2010 23:09